init
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34
Backend/internal/model/do/trpg_room.go
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34
Backend/internal/model/do/trpg_room.go
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// =================================================================================
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// Code generated and maintained by GoFrame CLI tool. DO NOT EDIT.
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// =================================================================================
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package do
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import (
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"github.com/gogf/gf/v2/frame/g"
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"github.com/gogf/gf/v2/os/gtime"
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)
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// TrpgRoom is the golang structure of table trpg_room for DAO operations like Where/Data.
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type TrpgRoom struct {
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g.Meta `orm:"table:trpg_room, do:true"`
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Id any // 自增主键
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RoomId any // 房间全局唯一ID(建议UUID)
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RoomCode any // 房间号(玩家看到/输入的房间号)
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RoomName any // 房间名称
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HostId any // 主持人用户ID(GM/KP/经理,对应用户表id)
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HostNickname any // 主持人昵称(冗余字段,可选)
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MaxPlayers any // 最大玩家人数(不含主持人,可按需要约定)
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CurrentPlayers any // 当前玩家人数(不含主持人)
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HasPassword any // 是否有密码:0无 1有
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RoomPassword any // 房间密码(建议存加密/哈希后的密码)
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IsPrivate any // 是否私密房:0公开 1私密
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Status any // 房间状态:0未开始 1进行中 2已结束 3已关闭
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SystemName any // 规则系统:如 COC、DND5E 等
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ScenarioName any // 模组/剧本名称
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Description any // 房间简介/招募说明
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CreatedAt *gtime.Time // 房间创建时间
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StartedAt *gtime.Time // 开团时间
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EndedAt *gtime.Time // 结束时间
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UpdatedAt *gtime.Time // 信息最近更新时间
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}
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